![]() To this day, the EGS remains a place for devs to go when they want a greater cut of revenue or, in the case of certain titles like Control, guaranteed income right out the gate. It was a big proponent of the "88% to devs, 12% to us" revenue scheme. That storefront's name is the Epic Games Store (EGS). If you'll recall, there's another PC gaming storefront that tried something similar to lure devs away from Valve's Steam and its unsavory 70-30 revenue split. ![]() ![]() This is fantastic news for developers who prefer - or are about to prefer - the Microsoft Store, but I get the impression that it's not going to matter too much to anyone besides them. Microsoft has announced that the Microsoft Store will now only take 12% of net revenue from PC game sales, leaving developers with a hefty 88% cut. ![]()
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